![]() You can put those mutagens (of different attributes) into slots in your skilltree. Killing monsters gives you precious resources, the most precious of them is the "mutagen". So the devs want you to do the quests with a little free roaming and hunting animals on the SIDE. Grinding is kept to an absolute minimum in TW and TW2, if you advance too much levels you will gain NO XP from certain low lvl monsters anymore. If you REALLY want to min/max you can do grinding. ![]() Also, passing up an opportunity to collect money in a quest or dialog or minigame usually results in a material reward (immediately or later). Sometimes there are different ways to complete a quest that result in very different rewards. There are many cases where use of particular dialog options will reinforce an attribute. The developers want the choices you make to be meaningful in the world of the game. There are two major mutually exclusive paths, and a number of "if this way, then not that way" choices in either path. You can't access all of the game in a single playthrough. ![]() Any tips on big do's and don'ts (if they are in the game) would be appreciated! The game is level capped, and you cannot max out your character you can (and should) reach the top of one branch (magic, alchemy, or swordsmanship), but you will probably want to spend a few well-chosen talents in the other branches, too. I usually end up restarting the game if I realize I made an error so I'm trying to avoid that in advance. So I was wondering: is there a lot of that in the Witcher 2?Īlso, do dialogue options give you certain unique things depending on your choice? I'm a bit of an OCD min-maxer though and hate it when I miss certain stats/upgrades that cannot be gained later anymore. ![]() I've recently finished Mass Effect 3 and am ready for a new RPG. ![]()
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